The pure may
have just more in store. Find out for sure with these ways of Vesta that
endure.
Roll 1d12
1. The party encounters a fair woman
dressed in white. She seems very pure and is a (roll 1d8): [1] servant and
follower of Vesta, [2] middle-class follower of Vesta, [3] noblewoman follower
of Vesta, [4-6] priestess of Vesta, [7] high-level matron priestess of Vesta,
[8] Avatar of Vesta. Still, unless she is an actual Avatar, the woman is only 40
+ (1d6 x 10)% pure- likely due to her going a little too far in helping those
in need.
2. The presence of Vesta is felt
strongly now. A random person in the immediate area must save vs. death or go chaste.
Though they may wish to remain this way, others may wish to cure them (via
removing it as a curse), especially if they themselves follow divinities of
love, nature, or fertility, or simply want them for themselves.
3. A condemned man has been set free
just for having the luck to run into a priestess of Vesta on his way to the
gallows. As for the grave crime he was accused of, he is actually (roll 1d3):
[1] completely innocent, [2] somewhat guilty, [3] fully guilty! In any case,
the party will likely be hired by those who wish to see that his luck finally runs
out.
4. A communal hearth is under
construction here, overseen by 2d4 legionaries and 1d3 faithful ladies of Vesta
(see #1 above). They ask the party’s assistance in guarding it for a time from
a rampaging manticore that’s been spotted in the area.
5. All fires within 360’ go out. Only
a faithful follower of Vesta can relight them and only if those so affected
agree to remain chaste or at least dutifully devoted to family life.
6. Seemingly out of nowhere, 1d3
vestal virgins arrive to tend to any of the party’s wounds. Though they may not
be that skilled (they only have a basic medical training), their CHA scores of
14 +1d4 certainly helps, especially for their male patients.
7. The party comes upon 1d4 villagers
who follow a profession- see Volume II for a generation table. Vesta would hope
that it’s something respectable, but they only have a base 50% chance of being
so!
8. Though Cybele may not have called
a party, a follower of Priapus shows up anyway, ready to bless the first vestal
virgin he sees with his mighty endowment.
And if the party won’t intervene, only the sound of an ass (donkey) will save
her.
Mve: 40’; AC 7 (phallus is AC 9); HD 3; Attk: club;
Dmg: 1d4+1; SP: enormous phallus (+5 to all rolls
to those who like such things; -10 for those who don’t;
Sve: F3, Mor: 7
9. Could you grab some supplies? The
next person to do so will also find the notable presence of penates- Roman
household spirits- there. Depending on how chaste or devoted to family life the
mortal is, they will either grant him or her +1 to all rolls until the next day
or a -1 penalty if they are especially lewd and unfamiliar instead.
10. Vestalia is being celebrated here,
with barefoot women coming to ask the goddess to bless their households and
families. All who do so have a base 50% chance of gaining a +1 bonus to such
domestic rolls for the next 1d4 months if they perform the rituals especially
well. Donkeys are also welcome here, but not those who behave like asses.
11. Seeing a light atop shaped in the
manner of that which they seek, the party comes upon one Temple Arsenic. Filled
with 4d12 attractive women dressed in white (see #1 above), it’s been a long time since they’ve had visitors,
especially male ones, and there’s only one punishment for them for showing off
such a misleading beacon.
12. A woman in white is being dragged
by 3d4 legionaries to a tomb. It is a priestess of Vesta who has been found
guilty of the greatest offence. Will the party intervene in order to prevent
her from becoming buried alive and thereby earn the ire of the Roman state? After
all, she only has a 50% chance of actually having violated her chastity.
DCC RPG Conversion notes
Save vs. death= make a Will
save DC 10
Charisma= Personality (or
Comeliness: described in Volume I)
Priapan: Init:
+2; Atk club +3 melee (1d4+1); AC 12; HD 3d8+3; MV 30’; Act 1d20; SP enormous
phallus (+5 to all rolls to those who like such
things; -10 for those who don’t; SV Fort +3, Ref -2, Will -2
Aelina, Sample 7th Level Priestess
of Vesta
Align: LMV: 40’
AC: 9 (those who wish to harm her must save vs. death to do so)
HD: 7
Atk: 1
Dmg: None
SP: Vestan mysteries, turn ability, priestess abilities
Spells prepared: [1st] Cure Light Wounds (x3), Light, Protection from Evil, Remove Fear, Sanctuary (x2), Hold Portal*
[2nd] Delay Poison, Hold Person, Resist Fire, Reveal Charm
[3rd] Cure Blindness, Glyph of Warding, Remove Curse
[4th] Exorcise
SV: C7
Mor: 6
Possessions: Holy
symbol, white robes that cover much, 55 gold pieces, two 1st level Legionary
bodyguards
Aelina, DCC Stats
Init +0Atk none
AC 10 (those who wish to harm her must make a Will save DC 10 to do so)
HD 7d8
MV 30’
Act 1d20 + 1d16
SP: Vestan mysteries, turn ability, priestess abilities
Spells known: [1st] Holy Sanctuary, Food of the Gods, Paralysis, Resist Cold or Heat, Sequester*, Mending*, Ward Portal*
[2nd] Cure Paralysis, Neutralize Poison or Disease, Restore Vitality, Invisible Companion*
[3rd] Exorcise, Remove Curse, Dispel Magic*, Runic Alphabet (Fey)*
[4th] Control Fire*
Fort +2
Ref +2
Will +6
AL L
Next week: Divinity
Encounters, Vulcan!