Wednesday, June 29, 2022

Priestesses of Arianrhod, Part III

Many challenges can bring up more than one might expect. 

Divine Tests
1-8. It is time for the priestess to do her duty beneath the firmament above. The priestess loses access to some of his spells (50% chance for each one). Either roll 1d6 or select via which aspect fits best to see what actions she must perform to get them back. 
[1] Hold someone's feet for at least 1d3 hours (hopefully they wish them to be held). (Dutiful)
[2] Prove her virginity or loyalty to her husband by walking over a rod for at least 1d3 others. (Dutiful)
[3] Place a tynged (i.e. geas, taboo) on another, whether magical or mundane. In any case, the one affected will most likely then see the priestess as a foe (a base 85% chance). (Mystagogue)
[4] Help another to overcome a tynged, whether the priestess placed it on them or not. (Mystagogue)
[5] View the night sky for at least 1d6 turns. (Celestial)
[6] See a new silver wheel or celestial object, or at least one she's not seen for the last 5d6 days. (Celestial)

9-16. A great event comes to the priestess. Pick what fits best or roll 1d4.
[1] She gives birth to 1d3 children. They will age at double the normal rate and have some other special talents, reflecting the sun or the sea (per Referee). (Dutiful)
[2] Someone arrives who has been tynged or otherwise treated quite badly, whether by the priestess or another, yet they 
still live. They will remain until at least one of those elements are changed. Afterwards, the priestess will be able to sense that element when within 120' for the next 1d3 days. (Mystagogue)
[3] The stars and/or moon shine brightly whenever she's outside for the next month, illuming any who might wish to hide from her, but also preventing her from doing the same. (Celestial)
[4] A snowy owl or other great, white bird descends upon her. She takes 1d20 damage, but also becomes even more white herself afterwards, gaining +2 Charisma. (Any)

17+ As Arianrhod circles above, the priestess is called away. Gone for 1 day per divine test result over 16, she has a 75% chance of returning with a new skill. If not, then she may not return at all. Select or roll 1d3.
[1] Can cause someone whose feet she holds to save vs. spell/ make a Will save DC 15 or not wish to fight and otherwise feel quite satisfied. Increase  the save by 4 for every time this skill is selected. (Dutiful)
[2] Can detect, remove, or give a curse once (or one extra time) per day. (Mystagogue)
[3] Can reroll one roll once per day when any sort of silver wheel is 
in sight(Celestial)

For random Arianrhod encounters, see here.

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Next week, Priestesses of Arianrhod, Part IV!

 

Wednesday, June 22, 2022

Priestesses of Arianrhod, Part II

Arianrhod's Magical Side-Effects
Whether calling upon her as dutiful, mystagogue, celestial, or all three, roll 1d12 and consult the table below. Requirements (if called for) are based on her aspects beyond that.

1. Gofyniad: Something is needed for the spell to work. Once given, it will.

2-3. Cymwynasgar: If something isn't provided, then the magic will only occur at 50% its usual strength. 

4. Yn Araf: The spell will happen, but if the priestess doesn't perform a requirement, its effects will only transpire 2d3 turns later.

5. Teyrnas Arianrhod: All within 1d6 x 10' gain a +1d3 bonus to certain rolls for the next 2d6 rounds, depending on which one of Arianrhod's aspects is manifest (roll 1d3): [1] duty, [2] mystic initiation, or [3] night time firmament. 

6-8. Awen Arwydd: Except for a possible, minor occurrence representing one or more of Arianrhod's aspects (a 50% chance), the spell works as usual this time. 

9. Mad: The spell needs a requirement and will also have a 50% bonus to its effect, range, or duration. If not given, nothing will occur.

10. Gwell: The magic's effect, range, or duration can be boosted by 50% by adding a requirement. If that doesn't happen, then it simply works normally. In addition, if the priestess does add a requirement, then she can gain a +2d3 bonus for the next 1d6 rounds to certain rolls based on which aspect of Arianrhod most resonates with her: dutiful, mystagogue, or celestial.

11-12. Caer ArianrhodThe spell occurs for an additional 50% bonus (or 100% if a 12 is rolled) to its usual effect, range, or duration, as well as it not being expended that day. What is more, if the priestess is in a place where she is safe, then one of those spell elements may be tripled.


Requirements by Aspect
Roll either based on which part of Arianrhod the caster most resonates with or simply pick one at random.

Arianrhod Dutiful (d4)
The priestess must...
1. Hold or have held someone's feet within the last 1d6 turns, or the spell will otherwise hold the target.
2. Have remained virgin, or at least fully loyal to her husband.
3. Have given birth to a child associated with, or she herself is in view of, the sea.
4. Have given birth to a child associated with, or she herself is in view of, the sun.

Arianrhod Mystagogue (d3)
The spell's target must either not have used, or not been with something within the last 2d6 rounds (if not known, there's a base 50% chance), or will otherwise be so restricted via the spell (tynged)...
1. Their name.
2. A weapon.
3. A wife (or similar).

Arianrhod Celestial (d4)
The priestess must be located near or in view of...
1. The moon.
2. Stars.
3. The night sky.
4. Any silver wheel.

For example, a priestess of Arianrhod casts a spell and her player rolls a 9 (Mad). So in this case, she must perform a requirement to boost one of these spell's aspects by 50%. Wishing to boost its range thus, she rolls on the Arianrhod Mystagogue table since she most corresponds with that. She then rolls a 2 on it, so either the spell's target must not have used a weapon within the last 2d6 rounds, or the spell she is casting is specifically being used to prevent the target's use of a weapon.

For the full article, including magical side-effects by cleric type, see here.
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Next week: Priestesses of Arianrhod, Part III!
 


Wednesday, June 15, 2022

Priestesses of Arianrhod, Part I

Arianrhod
Welsh Goddess of Duty, Initiation, & the Night Sky

Tenets of Arianrhod
* Do your duty whenever possible
* Test those who are worthy
* Emulate the firmament above

Priestesses of Arianrhod
Special: Arianrhod is served by priestesses, cyfrinydds (Welsh mystics), druidesses, gweledydds (Welsh seers), & gwiddons (Welsh witches). What is  more, she can be followed in one of her various aspects (see below). 
Allowed Weapons: Staff, dagger, sword, bow
Allowed Armor: None
Symbols: Star, Owl, Silver Wheel, Moon
Can Turn(by aspect)
   Arianrhod Dutiful: those who fail to abide (if not known, 75% chance if Chaotic, 50% chance if Neutral, 25% chance if Lawful).
   Arianrhod Mystagogue: those who have used their name, a weapon, or been with their wife (or other mate) sometime within the last 2d6 rounds (if not known, a 50% chance)..
   Arianrhod Celestial: those who are within view of the night sky
.

Mysteries of Arianrhod: Up to once per day per level, spellcasters who follow Arianrhod can reroll one of their spell rolls when:
   Arianrhod Dutiful: performing their duty.
   Arianrhod Mystagogue: testing another.
   Arianrhod Celestial: within view of the night sky.

  
For example, a priestess of Arianrhod might turn as Arianrhod Mystagogue, then access mysteries as Arianrhod Celestial in a particular instance, or all the time, or turn and access mysteries as Arianrhod Mystagogue only, etc.

For details on  related divinities, read here.
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Next week: Priestesses of Arianrhod, Part II!