1st Level: Command, Create Water (cold), Cure Light Wounds (reversible), Detect Finns (as Detect Evil, but detects Finns and other western human types), Detect Magic, Light (reversed, hiding the sun and moon...), Remove Fear (reversed), Resist Cold, Dancing Lights*, Shield*, Shocking Grasp*, Sleep*, Unseen Servant*, Ventriloquism*
2nd Level: Augury, Bless, Hold Person, Know Alignment, Reveal Charm, Dog Charm (as Snake Chamr, but works on canines), Speak with Animal (canines and bears), Spiritual Weapon, Obscuring Mist (D), Amnesia*, Arcane Lock*, Darkness Globe*, False Gold*, False Trap*, Fell Missile (as Magic Missile*, but missiles are invisible), Knock*, Levitate*, Magic Mouth*, Ray of Enfeeblement*, Scare*, Stinking Cloud*
3rd Level: Animal Growth (canines and bears), Cure Blindness (reverse), Cure Disease (reverse), Dispel Magic, Feign Death, Locate Object (especially one stolen from her!), Remove Curse (reverse), Striking, Clairaudience*, Clairvoyance*, Infravision*, Protection from Normal Missiles*
4th Level: Cure Serious Wounds (reversible), Detect Lie, Divination, Lower Water (by freezing it), Hallucinatory Terrain (D), Temperature Control (D- colder only), Arcane Eye*, Charm Monster*, Confusion*, Enchant Arms*, Fear*, Glover of Invulnerability (lesser), Ice Storm*, Polymorph Self* (any winged monster form), Wall of Fire*, Wall of Ice*
5th Level: Cure Critical Wounds (reversible), Flame Strike (appears as cold darkness), Quest, Control Winds (D), Cloudkill*, Cone of Cold* (dark), Faithful Hound*, Feeblemind*, Hold Monster*
6th Level: Conjure Animals (canines or bears), Part Water (by freezing it), Control Weather (D- to make it worse), Arcane Window*, Freezing Sphere*, Globe of Invulnerability*, Guards and Wards* (doglike), Repulsion*
7th Level: Gate (to a demonic realm), Unholy Word (affecting Finns),Wind Walk, Arrow of Death (as Finger of Death, D, but requires an arrow hit), Control Weather (Greater, D- to make it worse), Summon Demon*
Next week: Noitas of Louhi, Part V!