Wizard Spells
Wizards can learn spells from the magic-user spell list. In addition, not only does their deeper understanding of concepts allow for better castings, but makes such spells more acquirable too (see Wizard Divinities, below). What is more, if their deeper understandings would include cleric or druid spells, such as with Light or Beast, then they can learn spells of that nature from those lists too. Of course, wizards remain barred from casting any spells that directly cure wounds, for that remains the province of cleric-types. Otherwise, follow the rules for one's campaign with regards to magic-user starting spells known, ones added at new levels, and processes for learning additional ones when found.
Concept |
1st
Level |
2nd
Level |
3rd
Level |
4th
Level |
Light |
Light |
Detect
Invisible |
Cure
Disease |
Divination |
Fire |
Affect
Fires |
Pyro-technics |
Fireball |
Wall
of Fire |
Frost |
Shield |
Shatter |
Hold
Person |
Ice
Storm |
Air |
Floating
Disk |
Levitate |
Lightning
Bolt |
Prot.
from Lightning |
Water |
Purify
Water |
Create
Water |
Water
Breathing |
Lower
Water |
Earth |
Hold
Portal |
Resist
Fire |
Stoneshape |
Move
Earth (Lesser) |
Shadow |
Ventrilo-quism |
Invisibility |
Phantasm. |
Confusion |
Beast |
Animal
Friend. |
Jump |
Charm
Per/ Mammal |
Poly.
Self |
Plant |
Entangle |
Barkskin |
Tree
Shape |
Plant
Door |
Body |
Enlarge |
Strength |
Haste |
Neutralize
Poison |
Mind |
Charm
Person |
ESP |
Suggestion |
Charm
Monster |
Spirit |
Unseen
Servant |
Spiritual
Hammer |
Speak
w/ Dead |
Exorcise |
Dark |
Darkness |
Ray
of Enfeeble. |
Remove
Curse (Rev) |
Fear |
Magic
Itself |
Magic
Missile |
Rope
Trick |
Dispel
Magic |
Minor
Globe of Inv. |
Arms & Armor (link), Blastings (link), Blessings & Curses (link), Champions (link), Food & Drink (link), Maidens (link), Puppets (link), Realms (link), or Wards (link).
RPG srd Old School 1st ed AD&D Wizard Ars Magica Colleges of Magic Dark Ages Mage Gandalf Lord of the Rings