Wednesday, June 8, 2022

Druids of Bran, Part IV

 Spells (Bran)
Great power can be held in one so just, large, and cunning. And his druids can gain access to additional spells to cast based on which of those they most identify with too.

1st Level
(All) Cure Light Wounds, Protection from Evil, Purify Food and Drink, Resist Cold

Bran the Just: Detect Evil, Remove Fear
Bran the Giant: Enlarge*, Jarring Hand*
Bran the CleverDetect Magic, Pass without Trace (D)

2nd Level
(All) Augury, Bless, Hold Person, Speak with Animal, Spiritual Weapon

Bran the Just: Delay Poison, Reveal Charm
Bran the Giant: Knock*, Strength*
Bran the Clever: Fire Trap (D), Stumble (D)

3rd Level
(All) Cure Blindness, Cure Disease, Locate Object, Remove Curse

Bran the Just: Striking
Bran the Giant: Animal Growth
Bran the Clever: Feign Death

4th Level
(All) Create Food and Water, Cure Serious Wounds, Protection from Evil 10' Radius

Bran the Just: Detect Lie, Neutralize Poison
Bran the Giant: Fear*, Move Earth (Lesser)*
Bran the Clever: Tongues (reversible), Speak with Plants (D)

5th Level
(All) Atonement, Commune, Cure Critical Wounds

Bran the Just: Dispel Evil
Bran the Giant: Wall of Stone*
Bran the Clever: Feeblemind*

6th Level
(All) Heal 

Bran the Just: Find the Path
Bran the Giant: Forceful Hand* or Move Earth*
Bran the Clever: Legend Lore*

7th Level
(All) Raise Dead (requires a cauldron and immediately triggers a divine test), 

Bran the Just: Holy Word
Bran the Giant: Earthquake
Bran the Clever: Finger of Death (D)

See special abilities by cleric type here.

Next week: Priestesses of Arianrhod!