Wednesday, July 3, 2024
Lords of Blastings, Part II
Wednesday, June 26, 2024
Wednesday, June 19, 2024
Lords of Blessings & Curses, Part III
Wednesday, June 12, 2024
Lords of Blessings & Curses, Part II
Whether via divine test or the Bestow Blessing & Curse spell, divinities and cults can make their pleasure (and displeasure) known.
Wednesday, June 5, 2024
Volume V Now Available
Have you unleashed the mighty power of Divinities and Cults in your game yet?
Get your copy here.
Divinities and Cults: Volume V explores various beast spirits and mythic folk, including new rules to use in your old school game. Along with additional guidelines, magical side-effects, tests, and spell lists, assorted bestial and folk abilities are also available. These animalistic and kindred endowments allow for even greater customization of barbaric characters that follow beast spirits or of others whose race is from myth or folklore. What is more, these abilities are sorted by various divinities and cults, expanding upon the information presented in previous volumes.
Lords of Blessings & Curses, Part I
What may benefit one might not benefit others.
Ways of Blessings & Curses
Those bestowed often are:
* Angelic: wholesome for the righteous
* Fey: subject to chance
* Elemental: based on what element is invoked
* Demonic: unpleasant except for the chaotic & the evil
* Devilish: unpleasant except for the one causing them
Wednesday, May 29, 2024
Lords of Champions, Part III

Wednesday, May 22, 2024
Lords of Champions, Part II
Wednesday, May 15, 2024
Lords of Champions, Part I
* Fey: evil or lawful
* Elemental: not of the same elemental makeup
* Devilish: good or chaotic