Hedge Wizard Tests
Buyer beware. Such things happen when rolling a 1 for a hedge magical side-effect and failing to save, or when rolling the same side-effect number thrice. All may occur regardless of it being a customer or the hedge wizard himself. 
- The implement or component undergoes what could be called 'being a dud' and turns out to have expired early, and is thereby useless. The hedge wizard cannot cast its associated spell for the next 1d12 days too.
 - A random spell that the hedge wizard knows is conveyed by the implement or component instead.
 










































